Winning is simple: Create a line of 4-in-a-row faces of your color when viewed from the side! But, there’s a twist: the board rotates to show multiple perspectives, so you must focus on all sides as you play.
Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.
This stellar fusion of the award-winning Star Realms deck-building game and the legendary Star Trek universe promises an adventure that's easy to learn but challenging to master.
As the creeping gloom obscures the more questionable investigative practices of the Hunter, the Witch weaves the power to sow self-doubt in the mind of their adversary.
This expansion adds: 2 more double-sided map/setup cards; 1 new deity tile - Lugh, God of Mischief, which allows the player to reposition non-player enemy units on the board, creating new and interesting strategies.
You are the power behind the power. You are the silent hand and one of these unwitting 8 pawns will be your key to securing complete dominion. But your rival hides their own machinations to challenge you.
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