In Yinsh, players each start with 5 rings on the board. Every time a ring is moved, it leaves a marker behind. The first player to remove 3 of his rings wins the game.
Every morning Odin sends his ravens, Huginn and Muninn, across the entire planet to bring back news of what life is like on Earth. Naturally, after thousands of years, they've gotten a little competitive . . .
A Targi is a male member of the Tuareg people, who live in the Sahara Desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages.
Invoke the power of the Four Auspicious Beasts, carefully channel their energy through the Earth, and triumph in this battle for qi and wisdom that will shape your destiny and intertwine it with the Beasts of legend.
This expansion includes two larger double-sided domain boards that replace two of the base game boards. It also features an alternate victory condition in the form of the Yellow Dragon tug-of-war track.
In Moytura, you and your opponent command competing factions of the Tuatha Dé Danann, but you are not the only ones struggling for control of ancient Ireland.
This expansion adds: 2 more double-sided map/setup cards; 1 new deity tile - Lugh, God of Mischief, which allows the player to reposition non-player enemy units on the board, creating new and interesting strategies.
Tokaido is ready to unveil a few more treasures for the most faithful travelers in Crossroads. Matsuri, triggered by the arrival of the Travelers at intermediate Inns, enliven the path with unique events.
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